We've recently decided to go from Tiling textures to Unwrapped Textures w/ Detail Maps to get more model-specific variation at a lower texture cost. The thing I can't get my head around though is how to ensure consistent Texel Density. Currently, I've set an arbitrary Texel density based on an image size and a real-world…
Eww, Poutine is the worse Trash there is.. EW W W W W W I cant beleive people acctualy eat that shit. and BACON SALT lol. Salt is already poopy now its fill with BACON. talk about a good choice Lol.
Hey i've been lurking around for a while and finally decided to post. I'm quite new to 3D modelling in general and am inspired by all the amazing work by the artists on this site. I've decided to start creating content for the DOTA 2 workshop after seeing the incredible items created during the polycount competition. Over…
There are many things in the world that make absolutely zero sense. Especially human behaviour. I mean, take spammers. They do everything to circumvent your spam protection and gather your email address no matter how much you encrypt it, yet in the end, what do they expect to gain from it? Is someone who takes so many…