Hi all, I'm definitely a newb taking on my first full scene project. I did a rough version of the scene to evaluate geometries and materials and things started to get weird as I added and changed meshes and shaders. Over time, renders started getting MUCH slower and MUCH grainier. Also, with simpler scenes, I can see PRman…
im pretty sure this isn't an original idea and if anyone knows of something that already does this please let me know. but, i find myself using my wacom and wanting to jot something down a lot, so i thought why not one of those little Sticky Note apps? well that got me thinking... all of those apps you have to type with,…
Thanks a lot for the thoughtful feedback! =) Those are really solid notes, especially the comments about wall UVs, geometry sharpness, and texel density. I can definitely see what you mean about the high-frequency detail and the carved-rock feel. I haven’t tried a triplanar setup yet, but I’ll experiment with that next…
Small update I was able to find a solution for the shading. This person put me on the tip of using the vertex interpolator with fake lights. I created a material function that uses the SkyAtmosphereLightDirection instead of an arbitrary 3vector. It generates something I can lerp between light and dark using the level…
Wall O Text crits you for 0hp. I see your wall of text, and raise one of my own. It takes you many a sentence to reverse your stance, but I'm glad its happening. 15 years of max experience, impressive. In another 15 years of Maya experience you'll be qualified to compare the two packages fully. We can probably discuss…
Hi guys, so im in the early stages of creating an animation short. Would love some feedback from you all, this maybe a little different to stuff on here... if this forum isn't suitable then I would appreciate some advice on where to post it! :D So this is the main concept, its about a cave man painted on a rock face and…
I thought I would post in thread, but not sure how much response I'd get since its for pre existing owners. The current hardware key node system has turned me off. Not only are you limited to 1 computer versus the actual user. I have encountered numerous people whose system fingerprint changes through no fault of their own…
@Stromberg90 - please also look at the page http://flowbox.io/landing.php - there is no ipad to distrub you :) We are randomly showing pages to people - the light and dark one to see which one is "nicer" to you. There are some images also :) We will provide more screenshots in the near future :) Answering your question -…
I was able to achieve similar results by using the "Tile Sampler" node and a painted flow map. That is the result: Problem being that is really hard to had them evenly apart from it other, but if that is fine by you, here is how I did it: 1- I painted the flow map fr the shape in mind by using substance painter (I am…