Trying to teach myself the ins and outs of Unity, so i thought, what better way then to make a game? For now, im just going to be world building and setting up controllers and collisions etc, but hopefully i can get some bad guys and some pickups working later on. Gary the shrew... not entirely sure what drugs im on, but…
Working on a custom Mon Calamari Cruiser from Star Wars. https://youtu.be/176S4hzJchY << Linkie to a flyby, and http://imgur.com/a/HfPlg << more WIP shots. Still a lot of fiddly detail work to do, but I'm happy to say it's only been like 10 hours of work so far. A lot of that was learning new methods to wrap geo around…
Im stoked for last of us 2, looking forward to see some actual gameplay hopefully and see if they are setting the high bar for game art again after god of war snatched it away. battlefield should be cool, and will be interesting to see Anthem in action hopefully. Mentally preparing myself for the sheer glut of battle…
1. FF7 2. Morrowind- The newer games are "better" but Morrowind was absolutely engrossing in a way i'm not sure I understand. 3. Dark Souls 4. Fallout 3 5. Star Wars KOTR Kind of a boring list so, Idk even know if this game counts but: 6.MYSTICAL NINJA STARRING GOEMON, Game is weird as hell and kind of a mess But I loved…
This should be fun! I miss these over the top action flicks. They just don't come about anymore. (Everyone's trying too hard today to be the next star wars saga) Besides, does anyone else besides me, think they should make a Duke Nukem Movie starring "Dolph Lundgren" as Duke before he ages too far? I think so :)
I don't know whether to thank you, or curse you for showing me how much more work I really CAN do. I'm not a character artist by trade. I tend to gravitate more towards environment, so this project was a fun diversion. As far as back story, I did put thought into this. Hes a Cival War inspired Deserter turned gun for hire
2 dejawolf good way man! Of course, last variant was more colourful but if we speak about a imperceptible war machine here isn't a place to bright paints. I think, you need to pay attention to colour conformity of camouflage paint. (On picture it's paint strips "RAL 6003" over factory "Dunkelgelb")…
Making sprites and level wads for Doom & Doom 2. Levels were fun. Making the sprites was weird at first. Didn't do much with that other than make zelda, metroid, mega man, star wars themed junk. Used WadEd, Wintex & PaintShopPro ~4? First pmp was for Q3a. made the skin for some anime guy called Sawata. hurt me now
Hey guys, So whats the best way to texture a generated height map in the engine? I was using Quixel Mixer the material looks pretty good, but when I imported it to UE4 and applied to the terrain it got a bit off grid, so I had to reduce tile from 1 to 0.01, but if I zoom in the quality looks not that great. So again its my…
without taking a model apart, or turning it upside down like I used to in Blender, whats the best way of baking an AO map for a room? currently I'm experimenting with the diffuse lighting bake, however it seems to bake really sharp shadow lines.