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whats the best way of doing an 'interal AO bake' for a room?

polycounter lvl 4
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oraeles77 polycounter lvl 4
without taking a model apart, or turning it upside down like I used to in Blender, whats the best way of baking an AO map for a room?

currently I'm experimenting with the diffuse lighting bake, however it seems to bake really sharp shadow lines.

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  • EarthQuake
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    What is the problem that you're facing? I assume you've got a completely closed off room, so you're getting a black AO bake?

    One thing you could try doing is adjusting the Search Distance setting in the AO map settings (click the gear next to AO). If this is set to a relatively low value the ray shouldn't reach across the room and become fully occluded.
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