Thanks! Yeah, my current goal is to get more familiar with the basics of the head and get good at blocking out the head. When it comes to anatomy, I’m mostly relying on guesswork and replicating the reference There are a lot of areas I’m unsure about, like the volume of the cheek and the placement of the temporal lines.…
thanks for the reply Nekhro what do you think i should to to create more contrast for the clothes? I still need to do some gradients for everything. I already have items for the following slots: BACK HEAD BELT ARMS SHOULDER if i replace the pugna dragon face with the WEAPON slot then pugna will lose the weapon!
Thank you for your reply! Those three are my oldest work so they will definitely be replaced by other work. Yeah I know that it is better to focus on either characters or environment but I want to work on smaller companies, so i thought that it was better to show off that you are multitalented instead of restricted. Thanks…
Hello! I started learning Plasticity recently and wanted to share some of my thoughts about the software. Maybe this will be interesting for people like me, who have a poly-modeling background and consider giving CAD a go. First of all I was pleasantly surprised how "artist" friendly Plasticity is. The interface is very…
Okay, since time is running out with the deadline tomorrow and my original idea taking too much time, I attempted to do something that is quickly realizable. I worked on it throughout yesterday and the day before yesterday and almost totally forgot to open the WIP thread. :X I chose a very iconic setting for UT's arenas:…
Starbuck said: Sorry I was replying to F_X. Didn't see your post. I have no idea what Relic's thoughts are because they say some skins will be sold and others will not.
I'm just starting to learn Python. The code is ugly, but seems to work. You can select one or more object, "_and_" between them will be added to the new group name. import maya.cmds as cmdsdef CryExportPy(): Sel1 = str(cmds.ls (selection=True, objectsOnly=True)) Sel2 =…
For almost the last 3 years, I've brought Blender into my workflow (about) full-time, while working on the "Call of Duty" franchise. I know of quite a few at various COD studios are in fact using Blender as their go-to app, especially in modeling side of things. IMHO, I think Blender can replace most apps out there as far…
UPDATE: I have an update! SUBHEAD: Unexpected Pitfalls So I got sick of microslop's shit for the very last time in November of last year. I didn't post on microslop's forums that I was switching to linux, and then keep using microslop's products. I just did a buncha research about which distro would be best for me and…