some background would be cool, like what kind of game- what the programmer hopes to accomplish etc etc- with that said the land mass looks like someone took a cookie cutter to a chunk of land mass and dropped it in the ocean. would be more intresting if you tried to make it look more like land was pushing its way out of…
It's a Houdini. No other package can do what you can in it. Not without ton of programming/scripting or ton of plugins that costs double of Houdini FX price. Even Softimage with its ICE covered only portion of what you could do in Houdini. I will not even mention Maya. And remember that there is Houdini Indie version…
Awesome that you found it! Japhir this makes for a good thread if everyone out there wants to find an old game they used to play, I really liked hi-octane <(Dos game, not PSX but they must have just ported it over) in case anyone wants to give that a go. I want to say let's make this an on going thread cause I too have a…
So far my impression of AI in content creation is kind of disappointing. It's mostly stupid like robot vacuum cleaners . Namely AI selection in Photoshop that couldn't select anything beyond what is already one click select-able without it . Same with Sympligon . A company I work for had been subscribed for Artomatix for a…
Hello community! I am a student working in game design focusing on 3D Modeling. We were tasked with designing and modeling our own magic staff. The instructions were to create a staff of any nature (I chose an ocean theme) that had to contain a gem of some sort. The polycount for the project was 7k polys. I want to better…
Hi all! This past semester, I worked on a large-scale environment project I dubbed "the Dredgeon". It's based off a Steampunk short story I wrote years back, focusing on this big wayfinding and refinery station floating above an ocean. In essence, this station has a giant pipe connected to deep-sea ocean vents, which rises…
so i checked the unity store. when i heard about it i was under impression that it's like a big bazaar with lots of different folks selling stuff, but it turns out that allegorhytmic is pretty much dominating in the texture section. i saw just a few other packs that stand out, for example works of the gentleman that…
It doesn't feel right because the "mountain" isn't high enough, it makes the trees look weird when placed beside it. It's the angle of the slope. You need more room to have the terrain actually build up into a mountain OR have a mountain mesh way way way way back. When you want to have a think looking palm-tree forest kind…
After reading all of this, I am on no ones side but my own...BUT When "Ocean Marketing" has someone or is being ran by someone like what was written. They should be burned to ash for simply attacking a customer who had no initial intent but to understand what was really happening in patience. Especially before it all…