Hi everyone. I'm newish to Designer and trying to recreate some tile shapes for an atlas but can't find any masking solutions to do this. Also tried importing b/w bitmaps to maybe plug as alphas but couldn't figure that out either. Any suggestions?
Some kind of atmospheric mask with tracking capabilities :P In case you want to read the full description here's a link to it. Bloodhound - artstation 2k texture and about 9k triangles. Softwares used for this project were Blender, Substance Painter, Marmoset Toolbag and Photoshop. model
Hello all - I started working on a facemask for Skully, in collaboration with Sylei : Making the rubber mask fit over Skully's goggles was a bit of a challenge, but it worked in the end :) Thanks for watching !
Hey guys, dont know if this is a common issue or if im just completely missing something (Cant get anything out of Google). For some reason I cant enable "Cavity Mask", its just greyed out. Im using Standard brush with RGB enabled and Zadd/ZSub disabled. Ive tried restarting Zbrush too. Any help would be appreciated!
I added a new generator, with the default mask builder applied. It's pretty obvious to me that there is a procedural grunge effect build into the generator but I can't find where that is. I'd love to swap it out for a different procedural or at the vert least alter the scale/ position.
Hi Polycount! The original mask was for the Killing Floor 2 contest a little bit ago, but myself and @zhixson decided to keep it going and make a few new sets. All work done in Quixel Suite 2, rendered in 3DO. Let's us know what you think! ZHixson's: Mine:
Is it possible to select only the current surface when using the lasso mask tool ? As it is now for me it selects the current surface and everything behind it.
I was under the impression this script automatically created your selection mask instead of doing the whole process manually. When I ran it all I got was this error and the programming code opened up....