July 2014 (CE3 2014 Demo) August 2015 (Current Build) Before I get started, I want to say that past recruitment from this site has been great, with the help of talent we picked up here Installation 01 has gone from a concept build in July 2014 (CE3 2014) to the sexiness you see up above. (note: the BR is a placeholder…
[NOV 6 2014]: Update 4 Hi guys, it's been a while! Thank you all for your feedback, it was very, very useful! Here's my update: I worked on the silhouette as you guys suggested, added more details and that badass glove and pauldron that Riven has. I made the design asymmetrical, which is something I wanted to do, and I…
hi guys, i have so problem or weakness in texturing!and create materials. how should or can i improve my texturing?generic for example this is my first scifi map or my first map but i think is not good!and maybe is from texturing: http://puu.sh/8qYQc.jpg http://puu.sh/8qYMu.jpg and these pics are WIP! what is your idea…
Hi, Paquette_e I've looked through your post history and notice you have asked similar question to this before. Can you join the monthly noob thread and monthly handpainting thread. You ask a lot of pointless question, but don't post much work. http://www.polycount.com/forum/showthread.php?t=137087 The work you do post…