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how to improve my texturing/materialing?

hi guys,
i have so problem or weakness in texturing!and create materials.
how should or can i improve my texturing?generic
for example this is my first scifi map or my first map but i think is not good!and maybe is from texturing:
http://puu.sh/8qYQc.jpg

http://puu.sh/8qYMu.jpg

and these pics are WIP!
what is your idea from my map?(in wip)

for example see these pics:

http://static.squarespace.com/static/521aca35e4b0152816de555c/t/534b6125e4b071dc4eb2dae9/1397449000301/?format=1500w

http://static.squarespace.com/static/521aca35e4b0152816de555c/t/534b0a27e4b0288e77e1ea6f/1397426729187/?format=1500w

http://static.squarespace.com/static/521aca35e4b0152816de555c/t/5300fad0e4b03a0d7ddeb721/1392573138596/ArtDeco_01?format=750w

http://static.squarespace.com/static/521aca35e4b0152816de555c/t/534d892de4b09c345727c5e4/1397590319701/PublicSeating_Final.jpg?format=750w

(these pics are from mike snight)

or

http://gamefa.com/wp-content/uploads/2014/04/jotmDq6-250x138.jpg

http://gamefa.com/wp-content/uploads/2014/04/zRSOz561-250x133.jpg

http://gamefa.com/wp-content/uploads/2014/04/c8pxpL6-250x137.jpg

(these pics are from Disting)

see these pics that are very looks nice and has very good texturing and are standard.
how should to do this?

in my wip work all textures are compositing base maps with color.just!(i think scifi is like this,just color!!!)

i think i am weakness in detailing on texture.because i do not know should i use from which material for texturing.(rock,metal,ground...)

for example i want to do detail or texture on a model that is metal,should i use from which really textures?

can you help me for improve my texturing?

thanks

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