Before thinking this has nothing to do with us, it has everything since online games are content creation. Can't afford to pay Comcast for decent bandwidth? There goes your customer base. :P http://www.nytimes.com/2014/04/24/technology/fcc-new-net-neutrality-rules.html?_r=0
Can someone explain if this is possible and if so how to set it up? i want to have a physics simulation interact with an animated object but i cant see any way to get the animated object into reactor without either giving it 0 mass and losing the animation or giving it mass and having reactor override the animation? any…
YAY heres some pics that were floating around from "actual transformers" wish theyd kept it retro, i hope optimus is still a bad ass and isnt betrayed by the movie makers http://www.leftlanenews.com/2006/05/31/new-chevy-camaro-to-star-transformers-movie/ http://www.cinescape.com/0/editorial.asp...mp;obj_id=51397
Hi every body , i share with you my problem when i use the lasso tool with mask, I should select only the area of the lasso , but i select more than that area. It hapens me in R8 R8p1 and R7p3. Thank you. https://www.dropbox.com/s/qoww9v78nqiqdet/problemamasks.avi?dl=0
Cookies for first person to recognize this chump. I plan to do the rest of the model but i had just watched the movie and felt like workign on a model on my day off. So I did.=0 He's a bit more bright-eyed and warm looking i think in my version and i think ill stick with that look. Commments thus far?
The Pushing Points Spacer Toolkit was created to allow MODO users the ability to change the spacing of multiple contiguous meshes in a single Mesh Item. Example: Distributing the space between letters. Typographers call this activity kerning. Download the tools here:…
Final submission close up (see page 2 for the final submission with all renders and textures): __________________________________________________________________________________________ Heya! I found out about the contest a bit late, but I hope I'll have enough time to finish this nicely. Here is my concept: I made a…
Hey People! First hand painted study! o.0 (The UV/Model error in the blade ^_^) tdlr' This texture is not finished. And I am purely posting it for feedback reasons etc!! CC is very welcome! Reference For Art! AO Render To see my problem area's ps: Sorry for extending the post with images!
Ty for the help :) i am learn a lot about this but still have problems. I put some custom particles in a blood seeker helmet, and work fine: But now im working in a ward, and have some issues, it seems that the particle code in the .qc is making the model invisible... it compiles all ok... but I dont know what part in the…
As throttlekitty says it's just extra space and for game models you will only really care about the upper right part. In VFX they use UDIMS which go off the 0-1 space but we don't typically use those. As for your questions on materials, no they're handle on a polygon object basis not specifically a UV basis. Picture a…