Hello everyone, I’m a beginner C++ programmer and Unreal Engine user looking for a project I could believe in and in which to hone our skills together. To put this in perspective, I’ve tried this as an hobby in the past but it never panned out, so that little skills I might have acquired then is now long gone and…
So i have the same problem here. I'm using packed textures to deliver Roughness (Red Channel) Ambient Occlusion ( Green Channel) and Cavity in Blue Channel. I already setup the texture node to be masked instead of color. And my packed texture its already in Maked mode instead of DXT compression. But i still not having the…
Hi everybody, I have a problem regarding normal maps and shading in Houdini and in Unreal Engine when I bring my HDA. I will try to be as concise and to the point to explain the issue CONTEXT I am making a building generator tool for Unreal Engine, I have created a Houdini HDA and brought that into UE. I modeled some…
If the UI puts you off nothing I can say there. It's not going to be for everyone. I'm not sure why ZModelers grid of buttons is ok and DM's isn't, different grids for different folks I guess. That HDA is mostly just streamlining existing nodes built around a workflow for view port modeling. You are the first person I've…
Decided to trial 3ds Max back in 2009 after a few years fiddling about with Blender's 2.4xx series version so ever since skipped between the two but Blender remained a core preference in terms of hard surface modeling as a hobbyist. Personally, simply due to it's overall ease of use, stability and extremely light…
So, yeah. Who got one? I bought an XL and I've been absolutely hammering it. 135-ish hours of monster hunter 3 and a bunch on other games later and it's one of my better console purchases. Picked up animal crossing this morning aswell. So yeah, anyone got one and would like to friend-code up? This is mine. 3196-3532-1190
Nice results, I would say that the light is pretty expensive for what it is. I would recommend for initial experiments getting a cheap led flashlight like https://www.amazon.com/Hausbell-Ultra-Bright-Flashlight-Tactical/dp/B00CEOII9K you can unscrew the lens and bare leds put out a surprisingly wide beam of fairly even…
Here's a condensed version of making a simple flickering light using light functions: Has to be a dynamic light - Move/Toggle Create a spotlight MOVEABLE In the content browser, create a new material In the materials properties, look under Material settings, set Blend mode to Translucent and Lighting Model to Unlit Under…
I've been working on and off on a project at home for almost 2 years now, and i've decided to clean things up a bit and re-do the directory structure (previously, there was none..). Project Management and versioning are separate issues imo. I'm using SVN for versioning. What I would really like to hear about is how people…
Use uniform color node , right click , expose param , check in output . Connect the node to output. In output node "integration attributes" set color space sRGB . For other channels keep it default .