Hey guys, after seeing a thread about revealing the input object for a Boolean in Maya, i realised that Maya had procedural Booleans under the hood (athough not 100% bulletproof). So I went to work making a script that i would love to use, and that others could use. This script doesn't add any new functionality to Maya it…
Hello Everyone Guess whos back? We never really left though. You know who we are: Triumverity Games. But do you really know who we are? Well you are about to learn about us, what we are doing, what makes us so damn special, and what we want from you? Yes you, the one that is reading this. Dont bother looking around,…
Mot Only did I play Battlefield 2 at E#, I won a Prize at the Nvidia Booth doing it: Here's the post from my E3 Report: [ QUOTE ] We then left Console land, and headed to the main hall (West Hall). We heard yesterday that there would be a contest at the Nvidia booth, featuring EA's soon to be released, Battlefield 2. I had…
Internal Playtesting Begins I think it goes without saying that Indie Game Development is hard grueling work, it’s certainly not for everyone. Every aspect has to be planned out and hand crafted to ensure for consistency, But in the end when it all comes together is when It all really starts to shine, the level of…
[ QUOTE ] 1.It's really not that bad at all. Developers know that no one can run BF2 on a P2 slot processor. X86 procs, card-specific shaders, sound cards... I can't think of anything else thats specialized? [/ QUOTE ] In my local computer store there are 14 different motherboards for the AMD AthlonXP/Duron/Semperon…
My intent with this next project was the following: - Learn to properly use Zbrush to sculpt a high poly realistic human head - Learn to retopo head in 3ds max - Unwrap head in 3ds max - Texture in Substance Painter - Learn to use Substance Designer for any material I needed - Learn to use Marmoset toolbag to display…
Epic Games has been quietly working behind the scenes on a M-M-MASSIVE update for Unreal Tournament 3. However, the most exciting news may just be that this is only the beginning - a very small part - of what they have in store... SUMMARY OF MAJOR FEATURES:* Major enhancements to Server Browser * Visual and menu flow…
thanks, well i couldnt find much useful resources myself, most sites are long dead and the remaining ones use methods that are pretty complicated im gonna make a tutorial on how to make quake chars in the future when i have a site for that but for now a quick sumary of what you need to do: start modeling your character…
Oh man, I <3 the game/art community sometimes. Thank you for all the replies and advice I'm going to try and get to everyone here who had something to say to see if it helps a bit more. I appologize for the wall of text, but I don't want anyone to feel I ignored them, since no advice here was useless. @chrisradsby: "Game…
This tutorial has been written originally in French, here is the Google Translate version (french version: https://zestedesavoir.com/forums/sujet/6759/guide-la-creation-de-textures-pour-les-jeux-video/ ) We will see in this guide how to create a stylized texture of professional quality for a video game. We will need to…