I'm buying my PC copy on the 11-05-04 and will be setting up a server Saturday night 11-06-04 at 6:30PM West coast time. Which means it'll be 8:30pm central time and I think either 9:30 or 10:30pm east coast. Got the game and want to fight, and then stay tuned for more info on the server type and name to jump in. I look…
I am facing a weird skinning problem in 3ds max 2012, biped and skin modifier ! Some vertex has two bones influence like 30/70 but when I am increasing the weight value of 30 to 40. the weight isnt effecting. The vertex is staying in the same place. But when the value is crossing .5 (like .51) the vertexes are jumping to…
I feel it's often great to share stuff as we go rather than posting every single incremental change and waiting for feedback, if we got a bunch of us on a chat service we'd be able to give on the spot feedback to each other, have a generally good chat and encourage each other to post when the time is right. I know there is…
A colleague of mine has been playing around with the terrain tool in Unity recently. One thing that we don´t seem to get a hang on is how to change the dimensions of the splatmap. Changing the dimensions of the terrain itself to say a 2:1 or 4:1 ratio only stretches the splatmap (and all brushes). How can this be edited so…
in python import maya.cmds as mc # select object or face b = mc.ls(sl=1)[0].split("[")[0] # remember a token for comparison below mc.hyperShade(smn=1) # that will select the shader s = mc.ls(sl=1)[0] # remember the selected shader sg = mc.listConnections(s+".oc", s=0, d=1)[0] # figure out the shading group # select the…
Out of curiosity. Have you ever worked with an unmotivated artist? People that just aren't that "into it" and either mailing it in, or on MSN/facebook all day? Cuz from my personal experiences, working with guys like that is a drag. I'd rather work with guys that are always looking for cool new things. Always trying new…
perhaps that's the point: you're fine with mowing down hundreds of people with a heavy machine gun but this game is showing it's brutal and ugly and shouldn't feel good - the girl seemed to be pretty shocked at the main character burning the two guys alive with a Molotov. They mentioned The Road was an influence - there…
Freerealms from SOE is all hand painted as well. its free to play. its like wow for children. I am about to graduate from the art institute in san diego, and here we have the sony mentorship program and we design and build 3 full levels based on their games in a team structure ( lead, art director, level designer, modelers…
I think the portfolio itself and the work contained therein looks great, however you did commit the biggest sin any portfolio can make, namely disable saving images to the HDD. If you want a slideshow style presentation I'd try to go with a javascript version or something where images can still be saved easily. I wouldn't…
Aaand that's my progress for today. Base for the guy (who I really need to name) is almost done, sans importing some feet for him and giving him his carapace/shell. Also, fixing his head design so he can actually move it, but it still looks like a crab. Because if he can't bend his neck he'd get eaten in a second, and his…