@Kwramm about vfx, dont forget vfx and animation are part of the same industry. all the animation studios do full service and original productions. they are the one who are responsable for all this not the small boutique studios. ilm, its part of disney now. its disney that is shuttering production in california not ilm.…
Some might remember some of my low res planes from ages ago. This is what they are for. A relatively slow-moving project (though totally noncommercial, and in fact the first openGL project the programmer has ever done... and second game he's ever worked on, so from my perspective, a pretty good achievement) which is…
HI everyone! I'm making this thread to put the work I've been currently doing and also some new work I plan to do for the future. Rightyo, first here is a playable Unity Game I worked on for my final year Games Art Course. I plan to do more to it however I might do some other work along side this. My main aims were to keep…
Hello I hope you can help, I would like to ask you what you would expect to see from Games Art and Design graduates these days? The reason I ask is that our BA Games Art Degree programme is currently undergoing it’s five year review so it’s a chance for me to make adjustments to the course. All university degrees go…
City Kit Link - https://www.unrealengine.com/marketplace/en-US/product/urban-city-shops-modular-asset-kit-lighting-day-sunset-x2-night-rain This city mega-pack kit allows you to create an optimised urban city with a range of shops and office buildings made for UE4 and it's been tested in UE5. As seen in the images (and…
Something small that I've heard people talk about in other projects is that you shouldn't include a game's title card in your thumbnail or the name of the game in your post's title unless those assets were made for that production. Your post titled 'Laundromat Props - Overwatch 2' comes off that you produced those assets…
@iam717 kudos providing the genesis well brah "represent" B) Anyway had voted "Memorial texturing Event (Competition)" So couple of thoughts because I basically sided specifically with these comments: "If you wanted to make a tribute piece to one of the fallen artists, or even one still breathing, who you either where…
Hey all, my name is Vidas (known as fakado online) and I'm an aspiring level designer. I've got some things I posted on the Unreal Engine forum and one of them here on Polycount named "The Room" which I'm still working on. I love working with UE4/UDK/3dsMax completely and would love to get a job in the industry. However,…
I'll recycle what i posted in the last thread like this =) From what i've read over the years, most "Game Specific" schools and programs tend to be rather lacking, and outdated. The best advice i can give you is that if you're looking into going to school, you should go from some sort of traditional art course, learn…