I've done some searches on this and haven't found a way to do this within Maya. If this really isn't built into Maya it's a disgrace. Thanks in advance if you can tell me how to do it, or what plugin I need to install that's compatible with with Maya 12 x64.
Hey Guys! Just wanted to share some assets I modeled, UV'd and textured for Mech Mice, a low poly browser based game my studio did a lot of the game assets for. The game itself is created by Hyper Hippo. Thanks for taking a look :)
Hello there, first post here. So I finally wrapped my head around zBrush and made my first finished model in combination with Blender. This will be a character for a game I'm working on so I need to rig it. I don't have too much experience and I'm kind of confused about the use of T-Poses. Especially when it comes to the…
Hey PC! So I've been working on a new environment in UDK based on a concept from Halo Reach. This is actually a painting for the level called Boneyard, which is massive. I decided to take this concept and pretty much only work on what is in this frame. A few disclaimers here before the abuse begins!! I modified the layout…
Hello, I have creeped around Polycount for quite some time, feasting off all the inspiration and learning devices found here. Anyways, I finally decided to make a thread for you wonderful people to critique my art, so that I might improve. This is my first real attempt at a realistic hand painted character, haven't done…
seems like you need to get to grips with some basic rules on painting in perspective. check this site out for example http://www.olejarz.com/arted/perspective/ simple one point perspective painting.
We are in the process of making this run and gun game called Plunderbuss, and thought I would share our progress. Short description: Robot pirate captain in space who has a gun that fires coins and money (plunder). Arcade platforming side scroller. The team is comprised of second and third year university students. I'll be…
I don't disagree. If it's done through a 3rd party temp agency and it's off-site type of QA work, it's probably not a hot prospect. But if it's on-site and your qa dept is included in company mixers and/or you have access to leads/ art directors I think it's a good (albeit small) opportunity to level up your portfolio. I…
I ended up solving what I needed in this case by changing it from two arrays to grabbing my previous selection and using the unwrap2 interface to move the entire selection by an offset which was set as a global variable.global movePos However I would still like to know if I'm just completely in the wrong assuming that you…