I have been working on the Castlevania environment fanart in Unreal 5.5 for the past few weeks. Finally, I decided to share some progress and make a log of progress here. A short storyboard as a guide- The castle entrance exploration - The main castle block out - SHOT 1,2,3 - Main shot SHOT 6 - Credits Thank you!
Hello guys and girls! :) I'd just like to ask what you all find is the best way to bake maps? I'm trying to make a stone floor texture and I'm trying to bake the maps within Maya. However it sure is taking its time and when I check my Task Manager it says that Maya isn't responding and it's using a hell of a lot of memory.…
Hello Everyone, I'm actually in front of a problem, when i baked a normal map in Substance Painter 2 i got this : It's pretty good :) , but when i make a render in SP or when i export the normal map in unity i got this : Some square artefacts appear but i don't know from where. When i reduce the quality of the normal map…
Two words: penis tank, in no particular order. Edit: Seriously, I was thinking about this this morning. It's really up to you how you start your portfolio, whether it be with traditional assets or more "creative" ones, whatever that may be. Pick the one you most enjoy, but push yourself over time in the other direction. If…
Don't put the tires in, its a really simple prop tires take 3 seconds to do compared to things like full characters and vehicles, your doing good for your age but if you want to land a job in the industry you need to start doing some more complicated and more realistic looking objects: - First off i would rework your gun…
Thank you for the input! I guess I should have said hard surface modeler/texture artist. I really enjoy texturing but I'm more interested in modeling. I do need texturing practice so downloading free assets to texture is a good idea. From watching people talk about how to get into the industry, it seems like you need to be…
Strap in folks, heres my opinion bomb: The core to all of this for me if, youre gunning to be an artist is to shape your life around being exactly that. Reduce as much of the clutter as possible, and avoid all the things that can be used as an excuse to not be doing what you should be doing, which is making art. Not…