Hello everyone, I would like to share the final results I got on my model here. Could you give some technical and professional feedback on it? I want to have something relevant for industry standarts, but I find it hard to know what they are. I work part time and I get around two to three hours a day to study and practice…
A Deep Dive Into The Janome Memory Craft 9850: An Honest Review In this blog post, we take an in-depth look at the Janome Memory Craft 9850, an advanced embroidery and sewing machine. We'll provide an honest review of the features and performance of this machine, and discuss the reason why it is considered the best…
It's not finished yet, you started in October 2010? O_o You're re-doing things too many times I'd say, just stick with a decision and go with it. You'll never finish it otherwise. Right now I'd say you're putting in detail onto the back that don't doing anything major for the silhouette just making it a harder job to…
I guess I'm seeing something that others aren't. Lord knows I could be wrong (and it certainly wouldn't be the first or last time). I had a chat with one of the creative directors I work with regarding interactive worlds, and how Video Games seem to be moving into a direction less about a linear controlled story, and into…
Does anybody have some experience using root motion animation in games? I want to test if a few of my assumptions are correct. I am using UE5 and multiplayer is not a consideration here. I have tested root motion for a third person player controller and decided that it was better to use in-place animation for that. The…
I have tried a number of different methods when it comes to character creation and asset building. My general work flow now is a low to high process which goes as follows. 1. Model Character/Asset in Maya. 2. Take asset into 3D Coat and unwrap 3. Use zBrush to apply Diffuse and normal maps. 4. Edit new textures in…
Looks great, but the stairs annoy me greatly, perhaps those caution designs every other step or every 2nd +(so on and so on) perhaps just yellow? fun looking thing you got going on. Edit if you see it, added an idea perhaps - - - - lines instead of <<<<<.
Learning Blender - A step by step beginner Tutorial for 3D Artists - YouTube this video has made the transition from maya doable for me since it goes over most of the operations you'd need and shares some plugins to make it more familiar to autodesk users. Also goes over changing the keybinds to make it better, blenders…
Well first of all, I would advise you to stop using ChatGPT to teach you 3d tech. It gets key points wrong while presenting them as truth, and then it takes a subject-matter expert to truly spot what is right vs. wrong in AI answers. If you don't like the specular response, one thing is to check your roughness values, and…