Website Hey everyone, I would appreciate some critique on my portfolio. My focus is on game character modeling. The next thing I make will be a realistic male character, possibly sci-fi as virtually everything on my website is fantasy. It might be good for me to use someone else's concept, but I haven't decided on anything…
Hi i'm Davide, 25, from Italy. I have studied comic art for 2 years at International School of Comics in Rome and then moved to digital painting, studying at Genius Academy, also in Rome. You can see my drawings here: https://www.artstation.com/artist/davidescalia I like creating any kind of character but monstruos/weird…
Louis Vuitton are using the characters from Final Fantasy to show off there new SS16 range. Website - http://uk.louisvuitton.com/eng-gb/stories/ss16-series-4-campaign#/home News article…
Hey everyone! Here is a WIP of the character direction for our upcoming web series. We're creating a character driven cinematic series/game rendered entirely in UDK that takes inspiration from films such as HEAT and THE TOWN. P.S We are looking for highly artistic first-person texture artist and modeller, UDK matinee…
I have finished a character in Zbrush but now I want to sculpt it with his mouth open with 3D layer, the problem is when I open the mouth with the move brush, the polygon are stretch. How can I have my character open his mouth without having this problem and without losing any details from the head ? Thanks for the answer
You say you want to be a 3D character modeler, yet your character models are but a foot note to all of your other work. Ditch all of the other work (pixel, animations, etc, except MAYBE a few if you really don't have anything else), and get a lot more character models out that are of your best quality.
Thanks Kanga, I think it's because the reference is from fantasy movie character, he's wearing prosthetic makeup and stuff I guess.. I got carried away and should have just used a normal head reference, just I thought the character looked so cool....I'll post it up with refs I used when I post on next head work progress.…
Hey @kanga, I was actually going for a male, young boy type of character, you can find him on the right in the concept art above. The thing with these stylized chibi characters is that the head shape of the male and female is the exact same and the only differences are found in the eyes, eyebrows. Anyways I think I just…
Hello, I'm looking for a low poly 3D character modeler that is able to help me create a character for a Source Engine survival mod. I can send you the concept art of the person that I want to be done and I can also provide more details on the mod and I can also show you what is done via the following communications: Steam:…
Eurocom, the developers of GoldenEye Reloaded & Dead Space Extraction have an in-house contract position available for a: 3D Character Modeller (Style: Realistic, Modern) at our game development studio in Derby, UK. We are looking for artists who can model and texture modern, realistic characters. We are looking for people…