Hey Guys, been a while since I posted. No luck getting into the industry but making some smaller steps, working freelance for a few companies, including molotov games as lead character artist. Just wanted to dump some art from the 2 characters I've done so far. Only been using 3dsmax and zbrush for 1.5-2years now so I'm…
Hello all! I model miniatures for tabletop gaming but i really want to have a crack at a hand painted game character. I'm learning what i can from watching tutorials on Youtube and Twitch but would love any and all advice/crits you have. i contacted Esther Smisdom and she is very kindly letting me have a crack at this…
Hey, We're a small team of 4 people and we just started working on a new MOBA game. Currently, we're looking for a rigger (in Blender) to skin/rig our character models. All characters will mostly be humanoids/bipeds, with all of them having an upper body control separate from the lower body. Something similar to Fortnite,…
This is a character I've been working on for a while. Mostly inspired and tried to aim GTA characters as inspiration. Used Blender for only Hair tool plugin which is really helpful for creating exactly what I want in a versatile way. Polycounts -36k for all hair, facial hair, eyebrows and eyelashes(I didn't removed inside…
Meet Katara, a character I designed wearing current/modern clothing mixed with medieval Armour/ Artefacts. She is an in-game character around 59k Tris with overall textures budgeted within an 8k map. In terms of art style, I went for the realism route on this one. The character is for the GGAC challenge which was the…
Looking for advice from anybody with more experience in games production. I am just getting familiar with animation ecosystem in unreal. I am making a third person shooter in which you use a bow as your only weapon. I am using the Paragon Sparrow character as a reference. My primary question is, I need for the bow to be…
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Hi, I started round about a week ago on a new 6 month udk arena PVP game project. My first character base is roughly completed and now I've started to create some equipment. However, I have a very bad imagination and a bit of advice on the character would help me tremendously I think... I use zbrush, photoshop and…
Hello everyone, We are looking for a talented 3D character model artist to join our team in developing a new classic style adventure game. The game takes place in a world almost submerged by water, where all the land that is left are small islands, where the remains of the human race try to survive after the cataclysm…
I hope that The right Section to post in. First Hi Everybody , I'm Aiming to become 3D character artist in Games i started to take Anatomy Drawing class Still i'm confused about : 1-Starting To learn Zbrush to sculpt characters. 2-Or Start Learning Maya Polygon modeling for characters . Which Path should i take ?? I like…