This is a character I've been working on for a while. Mostly inspired and tried to aim GTA characters as inspiration. Used Blender for only Hair tool plugin which is really helpful for creating exactly what I want in a versatile way. Polycounts -36k for all hair, facial hair, eyebrows and eyelashes(I didn't removed inside hair for portfolio showcase reasons) -5.3 k for weapon -56k for the rest of the character including items -Total 98k polygons and 193k tris Hope you like it.Thanks.