@Davison3d - Thanks! @Skamberin Thanks dude. It was in the intro trailer and gets blown up just outside swordbase. The used to drop that one but switched to the classic on instead there. @XenoKratios Not going to be working on the next game. I was contract at Bungie and have since gotten a job working on an unannounced…
Welcome to polycount! 1st, this probably belongs in P&P? 2nd, I agree with everything above. I like some of the rigging and modeling nice work =) You've got a lot of the technical hurdles taken care of. 3rd, <<!! INCOMING WALL-O'-TEXT !!>> At the risk of sounding like a dick I'm going to rip this whole thing apart.…
I'm a hardcore co-op guy. Always have always will. I frequently go to www.co-optimus.com and I highly reccomend that for looking into more games to play. i keep a list in Google Docs that my co-op friends can edit. usually i'll get info off of co-optimus and put it into that sheet. But sadly most of those games are not…
Really loving Quixel Suite, shame the beta is going to end soon, here are some suggestions to consider for the future. 1. DDO - Option to disable auto-updating of changes to materials. Quite frequently I find myself wanting to add/remove/disable/enable a number of materials at the same time or various settings (e.g.…
When we asked Hannah Kang to talk with us, she asked if she could just make us a mascot instead...Of course we said yes, but the deal was she had 24 hours to get it to us. She not only delivered on time, but sent 3 characters instead and a page full of answers. Lesson 1 give someone what they ask for, then give them…
Hey there, fine people at Polycount. My name is Filipe Duarte Pina and I am the creator of Detective Case and Clown Bot games. I am also the co-founder of Nerd Monkeys Ltd. I have been making video games for around 19 years but only started professionally around 12 years ago. This post is a Post-Mortem on the art done for…
Here's a little introduction onto what these are and why I am sharing them. If you want to skip to the nitty gritty information skip down to the first line of bold text that's where all the good stuff is. I originally wrote The basics. a couple months back as a means to show people a way to progress in their art. Since it…
Here at Polycount, we're always on the lookout for awesomesauce to share with you. And man oh man do we have some sweet exclusive screens and hot juicy giblets to share with y'all today. The team at Carbine Studios is hard at work on their gorgeous new painterly MMO WildStar. I got to dig in deep with their Creative…
Yea I know this aint a 2d or 3d stuff, but it could help for your 2d-3d concept. I found this today cleaning up my old HD, this is 4-5 years old for me and I find it kinda funny. My teacher gave this to us to help us improve character traits. Might be usefull or not but I tought I could share it with ya guys. Feel free to…
brace yourself this might hurt a little... firstly STOP PUTTING EVERYTHING ON AN F-ING TURNTABLE! i dont mean to shout but seriously it looks very very amateurish and totally fails to show off your work in a good way. everything about your demo reel says something about you as an artist and being lazy and using turntables…