We are looking for experienced In-Game Character Animators. All candidates should be able to demonstrate exceptional animation skills - in particular we will be looking to see examples of movement, character and the human figure. You will be self-motivated, responsive to direction and effective working to a brief. You'll…
One has to distinguish: Signed distance fields or functions does define some volume. Ray Marching is one possible algorithm to compute SDF's. Another possibility are voxels.. even if "rastered". One may say that the (original) metaballs are a very simple version of SDF.. only some radius around some ball centers…
I'm trying to render an animation as a gif in max,I only know how to do it as a video. I would convert the video to a gif, but that always comes out looking like crap.
I've been animating since Feb 2016 and finally decided to put everything i've learned into one short clip. https://www.youtube.com/watch?v=jPR-7pZ_jIg feedback welcome!
Hi, I'm Hanna, a passionate 2d game artist and animator. I love bringing to life fun and original ideas such as my own website, where I can present my work in my own creative way: habela.github.io I'm currently available for new projects.
Hello! I paint garage kits of anime-style characters and lately I got the idea of trying to make my own. Thing is, I am terrible at 3D modelling so I thought about commissioning someone who knows what they're doing. Requirements: Must be familiar with sculpting anime-style characters, especially women, as well as furniture…
Hi All, I have recently purchased some animations in .bip format, and when applied to my model it moves the biped from its origional spot, into a different spot (Im assuming the spot where the .bip data was first saved). Is there a way to stop this? Or an easy way to move the biped back into the spot I want it without…
hey hey, im working on animation can you give me some feedback ? https://syncsketch.com/sketch/470acb8ad441/#1377871/1428315 its body mechanics/spline thanks for help M