Hi everybody. I got a strange problem with a file I am working on. I suddenly noticed 2 symptoms at once. 1. When working in UV window, the brush size varies dynamically depending on which area I hover my pen over, so it's constantly dancing. I guess I should look for these settings here: But I never tweaked them and I…
Oh please stop this bullshit. It has nothing to do with not respecting yourself or others. It has nothing to do with giving your work away for free. You are NEVER required to do an art test. You are NEVER required to give away your work for free. YOU are applying for a company. YOU are deciding if you wish to take there…
Playing it.... loving it. I used to play hardcore back in early TBC, almost fell victim to full on addiction, then pretty much quit until WotLK came out. Since then I've only had the chance to play for like an hour or two a day, sometimes not at all so I like to think I have a good relationship with it lol. Playing like…
i sugest you buy any and all books available by George Bridgman. he is a true 20th century master. [ame="https://www.amazon.com/Bridgmans-Drawing-Dover-Anatomy-Artists/dp/0486227103/ref=sr_1_3?s=books&ie=UTF8&qid=1367124823&sr=1-3&keywords=bridgman"]Bridgman's Life Drawing (Dover Anatomy for Artists): George B. Bridgman:…
I dont get you. This is a case. I'm testing it in the game engine. I still dont have an answer for this case. Thus I'm asking for advice. Your advice sounds like "stop asking for advice, keep trying on your own....possibly until somebody comes over and tells you that you've been doing it wrong all along for the last two…
just FYI, the references youve used arent of an actual AK. It's like a movie prop or something. Gun nerds would know the difference (it's a question of whether that bothers you I guess. Keep in mind plenty of FPS players notice the difference) I know it can be hard to pick up on all the little details and i know people…
I think it happens often enough, but I also don't think it's as simple as people outright ignoring negative feedback. Every now and then you'll get a thread where almost every critique is outright ignored or argued against, and it usually winds up full of popcorn gifs, but this isn't the norm. Sometimes people just aren't…
Art feedback: - First impression is that it's okay but not great and it will probably need to be great to land a character art position which tend to be very, very competitive. So, you're on the right track but not quite there yet. - Your texturing and presentation still need some work IMO. Everything feels just a bit off…
Ok on to the good stuff. Most of the wires and pipes in this scene are made with splines. Tiling Materials: With all the tiling workflows that are emerging, and programs like Substance and Quixel that let you make awesome looking materials I figured it was time to try one out. I have found many pros, and cons for this…
First, I really hate it when people say, 'dark backgrounds make your images pop' -- that statement is an untrue as 'light backgrounds make your images pop'. You know what makes something pop? Contrast. If you don't have that contrast in the image, then get it in the framing device. See flicks portfolio there, with the…