I'm making my first 3D animation using blender for a college project. I need to get feedback as one of my criteria so any replies would be much appreciated. It is still a work in progress so I'm showing some of the 3d assets in the animation. Character model Ship model Environments - still have to work on sky and…
Hey! When using a normal map in 3DS Max (offline rendering) I get this shading error even if I just use a normal map with a flat colour. For some reason it works just fine in UDK, but not in 3DS Max. The normal map is baked with standard settings. I know it's not a game related problem, but I thought I could ask anyway.
To get more information about the Autodesk 3D animation releases you can also check out the community pages on AREA: 3ds Max - http://area.autodesk.com/3dsmax2015 Maya - http://area.autodesk.com/maya2015 Mudbox - http://www.autodesk.com/mudbox The releases contain innovative new technologies, accelerated performance,…
My name is Vladyslav Silchuk, I'm 3D environment and props artist, with good modelling and PBR texturing knowledge, and I´m currently looking for remote work. Software: 3Ds Max ZBrush Photoshop Substance Designer Substance Painter Unreal Engine 4 Unity 5 Portfolio: https://adelon.artstation.com/ Contact:…
NetDevil is looking for a 3D Artist or Artists to produce 3D weapon assets for a currently unannounced IP. This is a paid temporary outsource contract position. You will be required to sign an NDA for this project. Requirements: Must be able to model and texture in a manner that meets our production standards in time and…
Looking for job opportunities in game dev. I would like to offer my services as a 3D hard surface artist. I am mainly interested in weapons, but I'm sure I can manage most of hard surface game assets. Take a look at my latest project. Also feel free to check out my portfolio: https://madfox097.artstation.com/ model
Company Description Interested in working for an exciting company that is redefining the way people play video games? Interested in working for a world class company in a fun, and rewarding environment in Barcelona? Then Gameloft is the company for you! About Gameloft Leader in the development and publishing of mobile…
For the topic of Maya, Max and Blender, does it matter when it comes to portfolio nowadays? I mean specifically for modeler positions. I know that in archviz it seems Max is still widely preferred, but when it comes to games it seems not to really matter considering how many jobs list "Maya or equivalent" or "Must know…
Hi there. I'm 3D artist and looking for paid work. I can do sculpting and modeling: Characters, Animals, Props, Weapons, Clothes, Can do some design in 3D. Texture baking and PBR texturing for games. My ArtStation Please contact me via email: GameGeek174@gmail.com
I waffle between wanting to do 2D work and 3D work for a living. It's been mostly 2D the last couple years, but lately I'm thinking 3D is a better choice for me, for a number of reasons I won't go into. Anyway, I've been using a 13" Cintiq for 2D work for a good long while, and I just don't like it as much as my normal…