thx for the response, i give it a try, its nothing crucial, i just want to get berter at baking and try to wrap my head around some common issues, so i can build confidence in my work.
Hello, Does anyone know if i for exame have baked out displacement map from mari and i load them in zbrush is there a method to bake that in to mesh (when mesh has sufficient ammount polygons). Atm i was able to bake em in but now when i try to sculpt additiobal detail in to mesh i can but it sculpts below the dispmacement…
Heyo Polycount, long time no see ! This winter I rediscovered Trench Crusade after seeing that they did a kickstarter campaign not so long ago. To be super honest I loved all the stuff that Mike Franchina has been doing within this theme, but just recently I got really sucked into the world with all the new lore that's…
Sorry for the stupid question. I'm a total noob. What is this animation that is usually used in browser games? I mean the slight movements of the knight and the highlights on the icons in the attachment. Is it a gif? Or maybe a video? Why can't I view these media files in the browser console? How does it work? How is it…
Hi! I think it's a cool location :+1: I recommend taking a step back from 3d and break the reference down, identifying what's important/ location-defining. Including such preparation steps in your thread (and portfolio), you can communicate your thought-proccess to the viewer. Had a quick go at it: I think this doesn't…
I've been trying to figure out a good way to recreate the textures in this game, specifically the flat wood texture on the table and trim. It looks flat with minimal/no normals maps so not sculpted, and it doesn't look like any substance designer texture I've seen. What could be a good way to go about replicating it? The…
I don't know if thats the right place but I need help. I'm trying use the marmoset toolbag in windows 7 x64 but this error appears "The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log for more detail" i tried many Microsoft Visual C + + but had no…
Mesh Placements Hey! So there's a lot going on: after finishing creating the textures meshes I could finally implement most of them into the tool! To gamble between different types of mehses (e.g. balconies or doors) and inside of those meshes between their different materials is mostly dones based on the main seed. But…
Here's my critique on your environment :) - The scene lacks colour diversity/tonal values, it's all very grey scale purplish and kind of just moulds into one thing, perhaps making the pipes a shade darker would help but it may not be enough still. - Too much grunge distributed across everything equally, most of which would…
I use to have so much fun in the snow when I was a kid. We had a guy on our street, with a plow on his truck. Every year, he would plow our road and create huge snow piles in people's front yards. Me and my buddies would burrow into these snow piles, and make snow forts out of them. Our tunnels would get pretty elaborate…