more importantly, make sure your gadgets can take 220 volts or they go *poof*. When I moved back from the US to Europe I actually encountered a few power-bricks in my collection that couldn't handle both voltages :/ Also ATM cards should work almost everywhere - I never had a problem with my cheapo Bank of America debit…
picking up an old scene. (concept is somewhere in this sketchbook.) here's the basic material in UDK, just diff/spec/normal. Time to watch those Ryan Clark UDK youtube vids and find out what all this material blending stuff is about! Normal map made with Crazybump & Zbrush. Eager to figure out how to do a near-complete…
I know cops are supposed to be good examples of humanity etc but yeah. Just keep in mind that they have a shitton of pressure and anywhere in the crowds there might be a nutjob aiming for their head with a brick. I'd certainly be on my toes and react to everything that seemed hostile. But yeah, I agree there's alot of bad…
Agree completely Erich. And it's a tragedy for all communities and organizers involved that any of this has happened. Just think how amazing this competition would have been right now if it had grown responsibly. More forums, more artists, more sponsors, more game studios taking part, so much potential for where it could…
Hate to say it, but you don't GET goot ratings until you show at least something. And insulting everyone (INCLUDING many highly respected pros) and saying "I'm not listening to you!" is a good way to 1 ) NEVER get better than you are now, befause you will refuse to hear advice, and 2 ) Gain a LOT of animosity and even more…
a few quick things: 1) Your render is blurry. Until you post a clean shot, you're not going to get quality feedback. 2) Centerpiece is illusion-breakingly polygonal. This day and age, round better be round. Especially considering your three arches are. 3) AO bake lighting pass. It's a must for classy presentation. 4)…
blizzard entertainment did the same trick for their textures which you can see there : the model will look like this : i was wondering how they managed to do that such trick... aside that, your thread is so interesting to read ! it will help me greatly for to make my game :D
holloween sucks nowadays in my area for the kids, theres now a 7 PM curfew, and candy flow isnt as good as it was then back in my trick or treatin days, we used to be trick or treatin till 10-12pm and have pillow cases filled with candy
I was just wondering if anyone has tips on making the cleanest looking render possible while still hiding jaggies?...like, catmull-rom quality, but in zbrush. I've tried the trick of doubling the canvas to later using AA Half but it still just doesn't look as clean as I'd like. Any tricks I'm missing?
When you're young, there are certain things one does with their life. Some spends time learning magic tricks, others playing games, others having sex. I neither got sex nor learned magic tricks when I was young.