I was just wondering if anyone has tips on making the cleanest looking render possible while still hiding jaggies?...like, catmull-rom quality, but in zbrush.
I've tried the trick of doubling the canvas to later using AA Half but it still just doesn't look as clean as I'd like.
Any tricks I'm missing?
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Also for catmull-rom effects you might as well just do an "unsharp mask" in photoshop afterwards, it's almost the same
yeah I suppose unsharp can work well enough. just not quite inducing the type of boner off of it as I get when catmull-romming it straight out of max. I would just use decimation master but I really like the Zbrush materials for displaying a model.
Have any antialiasing preferences of your own? There is Blur, Edge, Size, and Super Sample. Or do you just leave them as their defaults of 100, 25, 1, 0 respectively?
Anywho thanks.