What modeling application do you use? Luxology modo 401 (and XSI). What pluses and minuses does it have? It's very fluent, modeling is pretty straightforward and effortless if you think the tools. Minuses, well the non-node based "shader tree" is a confusing in larger scenes, but you will get accustomed to it. It's not the…
there is some drama it seems between weta and pixologic.. i like zbrush and more so the community that can answer any question you have about the software.. i dont like that they wont come off the "it 2d software, you just happen to beable to make 3d in it" additude.. they refuse to aknowledge their largest userbase..…
Thanks for the continued feedback everyone. @DWalker: Fair point about the galleries, I just wanted smaller images on the initial screen for loading times sake and then the bigger res images available when you click them. Maybe just having thumbnails on the initial page or something will be better? I'll look into that. The…
This good stuff ! Some of what I have to say has already been said but I'll say it again anyways :p First off, that floor is too strong visually, my eyes keep getting pulled to it because of the brightness. I think you should go with a surface that doesn't emit light, it just takes attention away from the model, which is…
go ahead and pimp that third image as an in-line! the other pieces cry out to be complemented by their brother! table-breaking be damned, our bandwidth can handle it. aesir, space and shotgun have mostly covered the broad comments. i also like the first and third best, but i think a lot of that just comes from the second…
Like Anthony said, everyone one has his own workflow, do what you think you are better with :) I actually started working in stepped keys but I didn't visualize the animation in it like you. To me, it was very strange and hard to see like 1 keyframe every 10-5 frames. Sometimes that accelerated/confuse the feeling I had…
Greetings fellow artists, I am looking for a professional 3D artist to produce the original StarCraft 1 Marine (gun not included). Fell free to use whatever tools you like; but keep in mind that this model is intended for animation and therefore I can not accept a Zbrush high density model. It will need to be in quads with…
@m4dcow I've been wondering about that, how does this work? I see the FIEA website which seems to be where i want to be but that's graduate, but i would have to go through UCF first and get a bachelors? Maybe I should ask the people from UCF i met at GGJ what their track is? I see you went there. As for full sail my choice…
I'm looking to hire a small team of talented individuals to help produce a quality first person shooter (working title is Orbital Assault) Who Am I My name is Alan Stagner. I'm the author of Unity Multiplayer Games by Packt Publishing. I also collaborate with DaikonForge on a number of previous and upcoming Unity…
Contract Force is a highly customizable squad tactics/strategy game in the tradition of Jagged Alliance and X-COM. The player takes command of a force of mercenaries to wage a private little war against a powerful corporation with ambitions of global economic domination. Set a few years into the future against the moody…