Hi guys I'm working on a project atm that is using stereo projection. The project has been working fine for the last month but recently the UE4 editor file crashes when I try to open it on any other computer than the one we demo-ed the experience on. The crash happens very quickly and doesn't give error codes. It has been…
Hello there, I'm having a problem with an important assignment I'm doing in Mudbox... I want to preserve previous versions of my file before I do anything drastic and possibly ruin it. What I did was just copy and paste my .mud file and rename it (assignment_copy for example) and then opened it. (I tried 'saving as' but it…
Well i had this idea in my head of a scene i wanted to do so i finally had some time to do it so I'm giving it a go. the scene is a Pokemon trainer's room here is a sketch of what its somewhat going to look like it may change as time goes on and here are some doodles i did in class for the badges that will go in the case…
*** snipped after reading recommendations for hardware from unreal docs. I am looking to upgrade somewhat dated computer to work faster with open world and lots of procedural foliage games in unreal/unity. Looks like I need a lot more RAM and faster CPU - GPU is actually fine which is good because they are still really…
I've been working for counterplay remotley for the last year in an indefinite contract position, im technically an independant contractor/consultant but the deal was setup so I am basically a permanent employee. More and more studios will probably be open to this in the coming years as it will be a compeditive recruiting…
Open and/or paper geo is generally a problem with the most of the effiecient solutions because of the way they work (captured from an alternate camera transform). I just worked on an Unreal based approach that can deal with any geometry without a problem including thin and open meshes.It basically resamples the vertex and…
Cold emailing about an internship--unless it's in response to an opening that says to apply by email--seems like a total waste of time. If we wanted random applicants for an internship, we'd post it on our site and you could apply through our application system. On the other hand, if a student were to contact me (a…
It's not only that. It starts from just very first interaction you have with the software: an open/save dialog. Blinding white against dark interface, ancient , no favorite folders. Then it's the main screen littered with separate windows and useless panels like it's still Windows 3.1 . Confusing shortcut override system.…
Well nothing bad about trying to find a job doing stuff you are good at... What I really find much more distrubing is the incredible amount of great game-art that is showcased here on Polycount on a daily basis and all that happens to it is to rot away on someones portfolio (or harddrive until an accident happens)! Why not…
quack is right, the blockouts are more key than you think. as the old phrase goes, "begin as you mean to go on." both WIPs have a lot of key shapes that just aren't that accurate at all, and it's not that complex of a gun once you start breaking them down per piece. if either of you are modeling from having a perspective…