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WIP: Pokemon scene

polycounter lvl 6
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MoleTheMan polycounter lvl 6
Well i had this idea in my head of a scene i wanted to do so i finally had some time to do it so I'm giving it a go.

the scene is a Pokemon trainer's room

here is a sketch of what its somewhat going to look like it may change as time goes on
sceenepkm.jpg

and here are some doodles i did in class for the badges that will go in the case
badgeso.png

and as of now i have started on the pokeball and its test textures/renders with some poor lighting
screenshot20111011at125.png

and its test textures/renders with some poor lighting

pokeball1.jpg

I have just modeled the outer shell of the ball and it will be used for the smaller balls on the belt then with the same model (its already separated in half) I'm going to open it up and create the inside of it so it can be open on the table

ref

250pxpokeballinterior.png

let me know what you think of the idea xD

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