Freelance 3d artist available for modelling or animation work. Also experienced with Unity VFX. PM or syaped at hotmail.com Please watch in 60fps https://www.youtube.com/watch?v=TIBqmfiL0Co https://www.youtube.com/watch?v=HZJLa7FW98o
Not having modelled a character before I thought it was about time I started practicing. I was aiming for the sub 600 tris mark when I started. I will be texturing it, which I suck at, rigging then animating it, not having done any real animating before it should be interesting. Any feed back on proportions, topology or…
Hey guys, this scene was created as part of AR experience demo by AR-Wall. My role was to re-light the scene according to the director's needs and help optimize the scene to run above 60fps for shooting. I also did some set dressing to the background. The overall setup was influenced a little by blade runner and deus ex.…
Hi all.I did Landscape Outer Mesh Pack for UE4 Marketplace. Please go give them a vote! https://trello.com/c/HYhwljlH/358-landscape-outer-mesh-pack - VIDEO - [ame] https://www.youtube.com/watch?v=gxY33KWzFFU[/ame] - Description - - This set of Landscape Outer Meshes is perfect for filling out the background of your next…
Long story short, I've decided to get a degree on top of my daily job. Luckily my experience in the industry made me skip all years of study and all I have to do is a map as student project (which would explain that I did put in hold all other project I had running). Only constraint is that it has to be a playable map…
Yup, another one of these "X a day" threads, i know i know :( Need to keep myself sculpting in order to improve, so along side bigger projects i've decided to do a sculpt every day. I'l mainly be doing busts or random sections of human anatomy in order to bolster my character art. Aiming to spend 15-60mins on each study.…
Hey Polycounters This kind of a rush entry, but I'm going to try my best to get it done in time. Here is a little back-story, This is set in 60AD in the Roman time when the Roman Emperor Nero was in Power. Since I only have 7 days left, so the story is still under development. I am both learning and re-continuing my skills…
I need some feedbacks on this, I'm currently in my fourth quarter of 3D modelling for animation and games @ art institute of vancouver. I'm taking a portfolio class I right now and our homework is to post on two official 3D site and get some feedbacks. Has anyone seen or heard about a demoreel thats focused on "The…
So my first time doing a tree right out of zbrush using zsketching...finished...now, what's the best way to get it out of zbrush and retopologized down to 6000 polys? UV wise should I let zbrush do it automatically, do it myself within zbrush, or after getting the low poly unwrap in max/maya??? Pic wise, the left is at…