I know how to make models, but the whole writing part is another story. I'm not very good at explaining technical art and methods to get the model in-game. The steps, are basically this: -2. Conception of the model, ideas on what would make it a suitable model for the game (size, proportions, finding ideal splittability)…
Hi everyone and happy new year! It's been a while but today I am happy to share with you the 2 hour and step by step Blender beginners tutorial. https://youtu.be/g2U0MiZSV9A All the way from basic navigation, setting up shortcuts, installing and mastering free and useful plugins, modifiers, tools over to modelling a 20mm…
Hello, are there any good and not outdated tutorials for the new UDK? I am new to UDK but I want to learn how to make maps into it (custom models too if possible). PS: Is this the right place to ask this?
Hello, I followed Vastra’s advice and my intuition so I changed projects. This one is more intimate, and I focused on composition from the start. It’s simpler, and I’d like to ask for your opinion again. Still Unreal (lot to learn about PCG, thanks for the tutorial of Procedural minds on Youtube) with some da vinvi color…
Eh, I signed up for a intro modeling with Maya class at a community college this Fall but might have to drop out because of my background actor gig throughout the rest of the year. And I am not sure if I am missing a lot because AFAIK they teach some basic character modeling, and not much of the hard surface modeling even…