[ QUOTE ] [ QUOTE ] You might be able to make better graphics for a PC, but its financial suicide to require a Quadcore system for your game to run. All consoles of a given platform are the same, thus you can design for the best the system can accomplish. PCs, you have to design for the lowest common denominator. [/ QUOTE…
Interesting debate. Firstly, I used to work in Game, where we would have kids come up to the counter to buy 18 rated games and when we refused, their parents came up and tried to buy the game for them! Also it's easy to say 'blame the parents', but what do you do if your kid goes to a friends house where they are able to…
CGMA student Dawnson Chen breaks down his recent class assignment, from Stylized 3D Asset Creation for Games, taught by Kevin B. Griffith. Background Hi my name is Dawnson Chen and I am currently
taking the Stylized 3D Asset Creation for Games course, taught by Kevin B.
Griffith, on CGMA. I am going to break down one of my…
Who Are We? Hello everyone, my name is Mike and I am one of the founding members of a team of talented individuals working on Grand Heist. Our team of 6 members have been collaborating with each other since March of 2009, and we have decided to expand our team size. We are close to having a testing event for the public,…
Hi, new here :D One that I remember watching was the making of TES IV: Oblivion. It came with the collectors edition of the game on a separate DVD: [ame] http://www.youtube.com/watch?v=nWvbVhfWnK0[/ame] It was a nice insight, especially a few years ago. It covers what they did for their E3 demo as well. It also introduced…
[ QUOTE ] "If you sit up and watch this and play these games over and over again... it seems that this is alright to walk up and hit a police officer over the head with a bat," Hanson said. [/ QUOTE ] I don't get it, games brainwash you? Or do they somehow take away you're ability to disginguish right from wrong? I still…
Hey everyone, I'm hoping to get some advice on how I should best progress with my career. I've been freelancing part-time as a 3D Artist for several years and I've gotten a chance to work on some cool projects (Rise of the Tomb Raider, Dragon Age to name a few). I've been working a "normal" 9-5 career (which I got a degree…
Hello there :) I got a few questions that i'd like to ask you guys to help me with :) Im starting on a Hoth Snowspeeder model as seen in Star Wars: The Empire strikes back. I would like to model and texture a model that would have around the same standard as a modern triple A game such as the new Star Wars Battlefront…
Hello, We are working on a game for the Microsoft XNA, Dream, Build Play contest (which ends on July 2). The game is currently about 80% finished. But all we have now is placeholder art and are in need of a complete art makeover. This game is mainly a top-down 2D scroller. Team name: AttnSpanGames Project name: HoneyComb…
Yeah dude whatever, I'm not here to argue semantics call it whatever you want. What i'm saying is i don't think a game can stand the test of time the same way as a movie or a book can, and with all the stuff coming out nowadays I have a hard time really seeing any game having the same kind of impact that games like…