I have stumbled on this interesting phenomenon and while I think it is very interesting, I am unsure how useful it is. It started when I was animating some mechanical objects without rigging to see how they look in motion (was just lazy), I combined two objects after I animated them and to my surprise the animation…
Hi, I've been trying to create some water foam in Substance Designer but it's proving quite tricky to get the results I want and I was wondering if anyone had any advice. I've found a few tutorials but they're not exactly what I'm looking for and some are incomplete sadly. I have 8 different alpha textures that we're…
Hello friends, I'm looking for a 3d
artist to collaborate with on a personal project! TLDR; Style- similar to Shem
Dawson's Path of the Paladin Pay- Flat rate ~$1,300 (negotiable) Time frame- Looking to start mid/end of
March Length- Less than a month Model- Single biped character with one
weapon League of Legends fans a…
Posting a WIP of my current project that I started over the Christmas break. I started up a large (for me) project over the past couple months with the downtime I had from a major surgery. I've plugged along on it for a while and wanted to get some opinions and feedback on it as I finalize the pre-stages and bring in the…
Hi everyone ^-^ been lame and not updating cause work kept me so dang busy (lame excuses) Here is what im working on now, recreating the Monsters University OK dorm room of Mike and Sully. Trying to stay lower polycount and keep a more stylized feel. All textures are hand painted and are taking me so long >.> ANY and ALL…
I recently entered it too, I love working with my UVs on the right and application in the main window. However I use Maya 6 at work and there is a lame bug which pulls the UV Hotbox up in the default monitor. Kinda lame but definitely worth it! Cant wait to get a second monitor for at home. I have a 24" dell widescreen. I…
I love it - especially the animations against live footage... I'm working on another major project that puts cartoon avatars into real-life apartments, beach and snow situations with live actors, so I can fully appreciate many of the challenges you've overcome. It's hard to imagine how anybody could improve on something…
Most squares frames made of wood are made of multiple pieces like cyrid is saying. http://www.artgalleryframes.com/images/FDN665-MPG.jpg The only thing that wouldn't show up from making the seam where it would naturally occur is the slight darkness at the seam where the two parts meet from the wood stain buildup. These are…
Hey man, I just came back to check on this thread and I gotta say I think you're kicking some ass in here. Since you're asking for more crits here are a couple: 1. In Light of Larun, I think the terrain in the foreground is a little too contrasty considering how far away it is from the camera. Also the edges on the…
Thanks for the suggestions Stromberg90! The frame and cylinder have definitely been a problem area for me as far as texture. I'm not really trying to replicate any particular pistol, instead just kinda taking several things I liked from the reference I have. One thing I observed on a lot of them was that the finish on the…