got bored of fiddling with it and immediately undoing the changes. went too lowpoly with it, and i hate the feet. theres a bunch of wip pics in the same folder
Yeah that movie gave an odd impression for sure but I am talking more about art style the games pretended to be "photo real" starts to give you. Certain detail fatigue you eyes are getting . I blame too much of procedural approach and increased sampling in PBR shaders. Few years ago the shaders looked like what Substance…