Man, you can do better than this. I can't even tell that it's normal mapped. It's not adding anything... I'm sure you could make it better looking if you just painted a good old-fashioned diffuse map alone.
However, the model itself needs some work... proportions are fairly stiff and generically boring, the wings just look shoddily tacked on - if you're gonna do a design like that, at least make an effort to push it to an extreme.
The armour design is similarly re-hashed and boring. No interesting style or shapes there.
Your polygon usage is very linear and rigid... it needs more organic flow to make the mesh less stiff.
I clicked on this thread thinking "Cool, I haven't seen Marine doing anything recently!" but frankly I'm disappointed because I know you can do better work than this.
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However, the model itself needs some work... proportions are fairly stiff and generically boring, the wings just look shoddily tacked on - if you're gonna do a design like that, at least make an effort to push it to an extreme.
The armour design is similarly re-hashed and boring. No interesting style or shapes there.
Your polygon usage is very linear and rigid... it needs more organic flow to make the mesh less stiff.
I clicked on this thread thinking "Cool, I haven't seen Marine doing anything recently!" but frankly I'm disappointed because I know you can do better work than this.