really cool stuff. would be awesome if there was attachment support for the workshop section, so we dont lose all this information as various image hosts go down/move
I think you nailed games workshops style man- I mean everyone always dogs on WOW for being to colorful, which is also why everyone praises it, go figure- but those color sensibilities were pretty much straight jacked from games workshop. WOW has since become its own thing, but personally i really dig the blue. Makes me…
hi I'm new here and here is my character I created in Thomas Mahlers Character Creation Workshop. I hope you like it. criticism and questions are welcome :poly121: here are some pics:
Put simply : mod some games. That's about it really. The easiest ones to mod being the ones with official Steam Workshop support since they will likely have good documentation.
You have to have the rig to bind your items to. Some of the rigs on the workshop page are out of date so decompiling can get you a 'cleaner' file to work with.
Pretty sweet man! Have you considered not just doing it as a bit of fanart, and putting it in the dota workshop instead? Could see a lowpoly version of that doing quite well there :)
The very talented Nikey and I worked together on creating this Faceless Void set. Check it out on the Dota 2 workshop! http://steamcommunity.com/sharedfiles/filedetails/?id=561748348
Yeah i just read it on http://www.tornbanner.com/workshop/requirements/#UVS. No double sided ^^ i will do my best to close the gap thank you for telling me.
Alex Alvarez over at Gnomon Workshop just released a set of DVDs that covers creating different types of foliage, aimed at high poly types of industries. http://www.thegnomonworkshop.com/