Hey Guys, Im going to post my stuff I make for fun! For a starter, heres my Kingdom Hearts Keyblade. Going to texture it soon! edit: sorry for large PNGs, going to revert to jpgs in future
After a great year in Vienna, this one takes you streight to Amsterdam as a new Member of the Guerrilla-Games art team! Congrats! May you grow old and cynical there.
Hi. I'm working on tower defense game similar to "Last Hope: Tower Defense". I looking for some one to help me to create simple realistic environment. The kind of environment I want is "Desert and sand". Environment looks like "Desert Berber" or "Moroccan Desert" were people live in tent,sand houses and caves. If you…
Quick technical, noticed the desert and prison scene links are switched. Put your name in the header somewhere to clearify you're a person and not an art house. Like that thing you have in your resume "Kamil Muszynski - 3d Artist". In the page title too, so it bookmarks with organization. I'd also move the resume download…
I should have done this sooner but here it goes. I'm a designer on my third year making a game set in the desert with a diner and your job is to defend the diner from food monsters with diner equipment. The priority is the gameplay. But I don't get the feeling that it's a desert road. I'm using unity and there aren't many…
but I mean it for island sand beaches and not for desert , for desert I would agree as it has open fields and wind can rule , but on islands or coasts , the vegetation , rocks and obstacle breack the wind patterns over the beaches ... I don't think all the messy ground is caused only by human feet ... I may be wrong tough…
http://www.youtube.com/watch?v=m9nvnrP0j8U&feature=youtu.be This has been a long time coming for the many many many polycounters at 38. 5 years is a long time to be silent.