Another try. Please Note: This is just a quick texture which i crazybumped. Its not sculpted. Nor is there a real scepcular on it. It was just to see what works and what doesnt. Next step would be the sculpt. Now before i start sculpting something similar to that. Whats good what isnt? Or is it a good base as orientation…
Okay so here is a thread showing the work me and Nitewalkr made for something we are gonna try and keep up which is some weekly speedsculpting where we pick some sort of theme and make a sculpt in about 1-2 hours. So each week would be a new theme, if anybody else wants to join in I see no problem either, but for the most…
My first ever (serious) Mudbox sculpt. It has a bit of artifacting at the blade's edge, which is partially the normal map but also something wrong with that part of the mesh as I sculpted. I'm still pretty new to Mudbox in general and am still learning. I've only used it three or four times total, and only tried to do a…
I cant seems to grasp this POV in zbrush. Could someone tell me, how much should i set up POV settings, when sculpting realistic characters and portraits? Also i read the in Zbrush camera settings are kinda weird, so how do i check up in Maya, if my sculpt is correctly sculpted? What Maya POV settings should i make? I read…
Hey Guys, I started this not to long ago. I'll paint the textures for the low poly version but for now, check out these zsculpts. It's my dad and I made it for Fathers Day. =)
This is a mercenary game model and sculpt targeted quality for a AAA nextgen game i hope. He's got two outfits one casual the other the venture outfit. I'm still currently finishing up the venture outfit's textures, I'm also thinking of sporting him a cowboy hat. This guy looks like a kill-for-hire dude out in the…
Hey guys I'm taking a self study class at my school I was hoping to create a 3d model of this Character. I've started on the base figure in which to build the character on, however i've never really sculpted a female before and i'm running into some problems. First of all my base mesh dosn't support the breasts, so i'm…
Thanks! I'm pretty busy with classes, but my goal is to do at least one sculpt per day. The next few (read: probably two) will be skull studies. Made this one from ref, without following along with the tutorial: The tutorial I followed for the previous sculpt didn't include a mouth, so by the time I realized my sculpt…
Oh shit! Nice revive @wirrexx haha, thanks for taking your time to play around with the bakes! Yeah, one of the biggest takeaways from this thread is that you can't run a mediocre sculpt through gradient maps and a nice stack in photoshop and expect good results. I was looking at tutorials from Faf and Orb etc a couple of…
https://www.youtube.com/watch?v=N7ffvTBjk4U&feature=youtu.be Made a Zbrush sculpt of Sam Nassour's Baboon sketch, really enjoyed modeling such a fun concept! Check it out here! https://www.artstation.com/andrewmgillogly Sculpted in Zbrush, Rendered in Marmoset Toolbag with some Photoshop elements