No offense, I just imagined her with bear slippers like that : http://images.cabelas.com/is/image/cabelas/s7_631072_999_01?hei=220&wid=380 Could be funny, huh ? ^^
On the original MDLDecompiler I get the app 221 id error, but for the fixed version it gives me the qc file but says "could not find modelsr(weirdcharacter).smd"
4 times attacking the retop work on this character's bust. I'm happy with the resuts now. I'll move on. Here I am showing 5k, 22k, and the reference mesh
Neither option is good as using Max Area triangles for game engines. If you are sending to mudbox then A is the way to go. http://www.humus.name/index.php?page=News&ID=228
http://www.gaminggroove.com/blah.php?id=228 For those that don't remember, Billy "Wicked" Wilson was the guy who founded the original VoodooExtreme website.