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Sketchbook: G. Rother
Topic by
rother
·
Jan 2017
·
Home
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Digital Sketchbooks
Hi guys!I'm starting this sketchbook to share some of my work ... include High mid and lowI hope you like it!
Working on a playground scene
Topic by
Jacecr
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Feb 2010
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3D Art Showcase & Critiques
I hope to become an environment modeler.I'm looking for a place where I can join a mod team to gain experience.Any ideas?
Define what is a "submodel"
Topic by
ebagg
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Mar 2006
·
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Technical Talk
I got into this discussion with a fellow on a mod team I am on. He says that each material applied to a model is a submodel. Is this true?
maya to mudbox normal skew
Topic by
MikeF
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Aug 2008
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Technical Talk
importing some things into mud box from maya and my normals keep going soft on the edges.... some peices are alright though.
MP5 gun
Topic by
Firebat
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Apr 2008
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3D Art Showcase & Critiques
I made this a week ago for HL2 mod called NoName ( http://www.noname.sourcesdk.pl/ ) Maps: Color / Spec / Normal And here is model: Normal: And Low Poly:
Environment Cubes
Topic by
jose.fuentes
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May 2015
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2D Art Showcase & Critiques
Hey guys, I need to make some icons representing environment types, Asphalt, Ice, Water, Sand and Mud this is my first pass Thoughts?
Re: [WIP] Ravens Beak
Reply by
ImsumDave
·
Apr 2021
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3D Art Showcase & Critiques
Textures in Skyrim LE. I plan to release this as a mod.
2 results
Re: FumeFX (Mental Ray)
Reply by
Lamont
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Sep 2015
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Home
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General Discussion
Crap. Wrong section. Mods, please move it to Tech.
Re: nDo2 BETA
Reply by
Oniram
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Oct 2011
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Home
›
3D Art Showcase & Critiques
awesome update. thanks. that gravel in mud looks amazing!
3 results
Re: HL3 nuff said
Reply by
Stinger88
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Aug 2012
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General Discussion
I'd accept HL3 as a HL2 mod right now!
4 results
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