Hi, i'm currently following Eugene Petrov's game ready pistol tutorial and it has been going pretty smoothly up until this point where i have so much of this issue where once I bake the high to low there's a lot of black outlines. I believe this is because the high is getting to far from my low poly and so the shading…
Nice work on this little guy. The silhouette is great and reads nicely from every angle which is shown off nicely in the sketch fab. However, this does reveal a few places that feel a bit unfinished to me, like the bottom of the feet and chest. These things may not matter in the context of a game though, which is something…
Thats awesome man! Its cool to see it working in sketch fab too :) I know the launch was kinda buggy. but cool to see it working now. The biggest issue i have with the texture (as a true borderlands 1 lover would) NOT ENOUGH DIRT! :D . Some people hated how brown and dirty BL was....Not me. Love the dirt. Love the grunge.…
I don't mind answering questions. It helps me organize things in my head because I often have to explain these things to people. Huge stuff in the distance: So, you probably have a skybox. But, you want a huge object far, far away. You don't want to set your camera far clipping plane to something huge because that messes…
I guess it somewhat depends on the definition of "fan." Fan could mean the occasional follower, the guy who only becomes a fan when his team his winning, or the die hard life long fan that sticks with a team through out their ups and downs. Perhaps a true fan would show respect, not just to a team, the game, and each…
the best part about larger fans is that you can run them at lower speeds and push the same amount of air as a smaller fan, lower speed=quieter fan I've also got a 45 degree elbow adapter between my fan and heatsink, this supposedly negates a turbulance that normally forms just under the fan. I'm pretty hard core about…
Great, now I gotta estimate how much porn I'm gonna download each year? CEO, hey what if we charged our customers more money, but didn't actually do anything different? Other CEOs, holy shit... *fap**fap**fap**fap**fap*
Hi everyone, this is my first thread on poly count. I'm working on a modular building for one of my classes, well at least Im attempting to make the building modular and i would greatly appreciate your comments and critiques as I work my way through this. Just so you know where Im going with this. My goal is to create a…
This project started as a personal study for using Texture Xyz and Mari. Having always been a fan of Riots game, I decided to work on fan art of Miss fortune from Jason Chan's League of Legends: Season Start 2018 "CLIMB" concepts. I did take the liberty to tweak the proportions and art style to realism. Either way, my goal…
For what it's worth, this has been annoying me for the last few months so I did some digging and debugging and found out that the culprit was indeed the virtual shadow maps and that I could see the clipmap/mip level issues in the debug view. Directional light popping: Debug view: For the directional light, I edited the…