I had no problems exporting animated collada with the autodesk plugin. Did you try the bake animation setting in the exporter, since your joints are animated indirectly?
I'm an immersive art artist who uses Blender. I've never applied for a job in the game industry, so I'm still an outsider to the sector. However, I use almost all of the tools that are common in game development workflows. I think Blender has a manageable learning curve. It offers many advantages. First of all, it has an…
Hey guys I'd thought i'd make a start to my post about my character animation module. Basically the assignment is split into 3 sections. Practical - 70% OVERALL 1) Make a walk cycle (15%) 2) Run & Jump Cycle/Prone to Standing sequence (15%) 3) 20 Second story Animation (70%) Report - 30% OVERALL We have to completely rig…
So, I am working on a game for quite some time now, but i really don't like how the animations look and I want it to be improved. I began to look for some pixel art animation tutorials on digital tutors and similar sites, but I couldn't find anything. Maybe you guys could recommend me something? [a tutorial or something]
Hi guys, I made this animation together with Michael Perdieus back in 2001 as our graduation project. I still like it a lot and couldn't help but feel that back then our animation short never got the attention it deserved. Hence this post, happy viewing all :) [ame="…
The project I am currently working on calls for a character that is having animation retargeted to it. This character requires a secondary and a primary rig. Both are separate from each other in their own scene. The primary rig will have animation retargeted on it and we want to attach the secondary rig to the primary rig…
Yea you won't find any good cloth tuts on DT. I recommend Cloth Techniques and Advanced Cloth Workshop from Turbosquid. They're for subscription but this guy on Youtube has uploaded some/most of it here's the first tutorial [ame=" https://www.youtube.com/watch?v=_9rMFCh74jk"]Turbosquid Cloth Tutorial[/ame] If you're doing…
I am a 3d Artist who's been using Maya for 5+ years, I have been passionate about 3d art since a young age! I recently finished a few of my community college classes, looking for work to expand my portfolio! I spend most of my free time and my main time on modeling, I am experienced in a multitude of things such as prop…
Greetings! We are developing a premium browser-based 3D configurator for fiberglass swimming pools and are looking for an experienced realtime technical artist / game-ready asset specialist to assist with optimization, retopology, material conversion, and realtime rendering workflows. We need someone who specializes in…
Richard Baneham Podcast Great and very inspirational podcast on one of the animation leads on avatar. I love the part where he says that its not about the tools you use its about forming the best show possible, and doing whatever is necessary to accomplish this. I agree completely and it kind of puts the Maya v Max…