OA was going to be that and a bag of chips, but a lack of concrete direciton turned that into a mess. Programming wasn't an issue as it was literally new original data for a just-open-sourced polycounter's favorite game and I figured that would be a win-win. In the end, polycounter involvement was weapon icons, some weapon…
That's the great thing about art, you can express yourself and your art tothe best of your ability and post it online. People don't know if you are a male or female, but they can enjoy your work regardless! When I started doing my dota2 art I never corrected people if they said I was male or female. I streamed with no cam…
In terms of the actual assets i think they look cool. Did you model straight from the texture sheet? In terms of looking like tf2. I dunno. I mean they use a very specific colour palette for the maps. This is just the texture diff. They use with normal and height maps and their own mix of shaders and stuff. You should go…
I'd be personally terrified of purposely only trying to work half a week as a freelancer. My general perception is that you work as much as you can freelancing, to save up for the rainy days when there are no current jobs. My old professor is a way better, more of a "freelancer" freelancer than I (more of a contractor I…
Welcome to the forum! Well let's see, I've just turned 41 this past January and been struggling with my decision to purse 3D art. Like @Spag_Eddy I gave up my job as a print graphic designer to pursue a profession in 3d environment modeling. It's been a hard road so far as I've built models, hated the model did another…
Hi guys I'm ASTFA here looking to either: - join a team that aims to regularly pump out models for submission or - find someone to go on a joint venture with me I am very confident in: - 3D Modelling, in particular, keeping models low-poly in accordance to the required specification(s) without overly obscuring the intended…
Hi everyone, So, this is something I should have started long ago. I've, sadly, never found posting my work on a forum very helpful. I usually end up getting close to no feedback on my posts. Is this because I have absolutely no presence in the art community? Probably. Is it because my art is so poor that it isn't worth…
Fuero Games – game studio specializing in crossplatform (web & mobile) games based on Unity3D engine is looking for a Unity3D Developer to our Warsaw studio. SKILLS: - Knowledge of Unity3D - Practical knowledge of OOP - Knowledge of C # - Knowledge of XML, JSON - English at a level that allows reading and creating…
So, I've been working on a DK set for way way too long, but now I'm at the point to where I want to start putting pieces in game so I can see how my mask and texture works. Before the Reborn update, you could import items without it being skinned to any bone, so long as it was around the area where it needed to be. Now…
Hi there, I'm moving on to my next portfolio project after spending far longer than I would have liked on my workshop scene. I want to do a WoW style weapon, an axe or sword or similar. Hardly an original idea I know but I want to try hand painting textures, something I've never done before and I'd rather start out on…