Alright, Got it. Minor hiccup here or there along the mathematical road but I have a solution. Had to remember how to play with quadratic equations. So for an edge mask what we're essentially looking for is to modulate a hard edged mask with a more natural looking one at a specific point. Namely the point right close to…
having a problem where it says 'nvcgfx.dlm' failed to initialize ...have a project due in a couple of days so any quick help would be really appreciated!!! -Azimuth
Hey guys, so im working on a little something, hoping to get your opinion! Comment away guys! So without further a due And the initial textures. Comment away!
Issue solved An "Edit Splines" tool is under the terrain section. Just place your points, and select your mesh. The initial problem was with incorrectly used spline parameters.
@Leinadien Yeah, this project pushed on a lot longer than I had hoped, and so my initial aim for this realistic atmosphere/style was sort of warped over time. When I was trying out some new lighting settings I stumbled upon this purple, dreamy/ethereal feel and thought it worked - but there's been a pretty big response to…
Thanks Laurens, appreciated. Hopefully this initiative is good for everyone! And more great looking stuff is in the pipe that we will be able to show soon :)