arr cheers guys. Crazy Butcher,unfortunatily time is of the essence and I have never scripted anything significant in my life.If it was a personal project I had more time on it id have given it a shot but unfortunatily I havent. . Ive been meaning to download those scripts again,just bought a load of Gnomon workshop DVDs…
http://parkablogs.com/ this guy reviews tons of art books. with pics and videos flipping through. good info for those who are wondering which book to buy next. also, here's another hot tip from me. i got myself citadel catalogue (games workshop stuff) which was about 10$ and has like 400-500 pages of warhammer, wh40k and…
Workshop Details: https://handpaintersguild.wordpress.com/portfolio/workshop-10/ Hello Polycount! The Handpainter's Guild is running a special workshop for the next 2 months! HPGuild is a group of 2D and 3D Artists who are passionate about stylized models and handpainted textures. And we regularly hold art workshops where…
Hello friends, I was trying to import a ward that i created to test that if it works correctly,buy when i imported several problems occurred, 1) The tongue of the character is a bit deformed i don't know what is the issue so need help regarding it. 2) the eye it a bit too high as opposed to what i made. 3) The geometry too…
Hi everyone, I recently finished a full set for Sniper called Spoils of the Steepstalker. It was a collaboration with a colleague who did the concept and the albedo textures. there is a marmoset viewer version on my artstation here: https://www.artstation.com/artwork/ndvqe And the items can be found here on steam:…
What's up Polycount? Made this asset for Cities Skylines. It's the Wayne Manor from the Bathman movie The Dark Knight Rises which is Wollaton Hall. It has 17k tris and has 2048x2048 textures. Probably a bit pushing it for this kind of game, but I wanted to look good in close-up. In the game it serves as Police HQ whit a…
We are extremely happy to announce our latest contest - the Arms & Armor Contest for Chivalry: Medieval Warfare! If you've been itching to become a paid content creator for a Steam Workshop, but found the art style of games like Team Fortress 2 or Dota 2 to not be your thing, then we definitely think you'll find what…
Hey guys, I am a long time DotA player and love the opportunity to contribute to Dota 2 via Workshop. Here is my first item i made for OD "Post of the Rimwalker". Main problems for me were to get the workflow "right", like baking all the maps, understand the masking for the shader and of course staying within the lod1 poly…
A buddy told me I should post my emoticons here, so here I go! Hi everyone at Polycount. :3 http://steamcommunity.com/workshop/filedetails/?id=317610605 Some emoticons: Right now I'm working on a tsundere Lina emoticon, these are some sketches (input wanted!) I'd also like to ask, which hero should I make an emoticon of…
Hey guys! One month ago I started creating 2D stickers for the game Counter Strike Global Offensive. I've already made 3 stickers and I'm always looking for feedback on how I can improve my art. In this thread I will give you guys updates on my newest stickers and my current projects. Here are my first 3 stickers. (By…