I thought I remember a thread about this made awhile ago but I can't find it. Do any of you have any opinions or rules of thumb regarding when to use a separate texture for your alpha images. I often times see 512x512 or 1024x1024 textures with only a small fraction of the image used for an alpha texture. Is this bad in…
We are looking for one freelancer artist to create realistic vegetation for our game in next-gen quality. Target platform is PC. The artist will have to make various trees, bushes, flowers, etc... Required skills: -Experience in game development -Experience in making realistic vegetation for games -High level experience in…
Hi, My name is Aaron Clifford and I'm a Level Designer/Environment artist and game artist in general. I tackle game art from many different angles including Level Design, Environment art, 3D Prop/Vehicle/Weapon modeling and texturing and 2D art including model and world textures. Full working knowledge of next-gen…
I bought a premium 360 on the 17th and would like to get my money back as its been sitting since I bought it. Is walmart cool about this stuff or what? I know gamestop etc.. never take systems back. ugh, guess I learned my lesson with buying a console close to launch. it never bothered me at snes or the psx gen, but these…
Hi! There are few good tutorials out there gnomon video tutorial http://www.thegnomonworkshop.com/store/product/523/Character-Modeling-for-Next-Gen-Games#.UdxXZ20fxNo 3d total ebook http://shop.3dtotal.com/books/3dtotalpublishing/zbrush-character-sculpting-volume-1.html I would gather as much references as possible and…
sonic 2 had allot of geometric shapes. Simple shapes and colors were necessary back then. I kept the geometric shapes but gave them a stylized next gen feel. To create this I made modular geometric shapes similar to tetris blocks. Simple geometry with normal maps that are not too noisy or complex. These pieces can be…
Have you tried benchmarking yet or are you just assuming that you can't support that many bones. With something as simple as these guys you could get away with 6-10 bones each? (rome total was WAS a decade ago and tablets are probably more powerful than that gen of computers) But i don't see how a turn based strategy with…
It's for the Dark Engine (Thief 1-2, System Shock 2). It's capable of image sequences, cubemaps too. I guess making something in a 3D program (I use Blender) and save the renders as a image sequence would create the most realistic results. I was mostly curious if anyone know of maybe a program that specifically could…
This has traditionally been the case with the UK games sector though - with most of the studios (and most of the employees) working on and putting out "middle-tier" titles. Games which are not big enough to be considered truly AAA and not small enough for indie. This is the kind of game that was cheap enough to produce…
Oddly enough your traditional work is the best part of your portfolio, in my opinion. I suspect because they're personal projects and you put more time/passion into them. The skateboard, also a personal project, is also quite nice. If you really want to be a texture artist(Keep in mind what BARDLER said) then I'd focus on…