Love your stuff Tyson, any plans to do more videos? I use 3d Coat for my hand painted stuff too, but i find i have to do a lot of touching up in Photoshop because of quality difference between the 2 programs, do you use out of the box settings or are there some settings for getting cleaner results? Btw your 3d motive…
*latest update aka! tora! batta! tatoba tatoba! just kidding, its another gigantic progreess , marmoset render : you can also visit progress gallery here http://imgur.com/a/GoBHL#1 well here I am starting my new fan art, lets call it guyver project, because it based on comic called Biobooster armor guyver :) I will use…
Hi! I'm currently looking for a chance to work on a videogame studio, I've been learning hard surface and prop art for almost 2 years. Here's my portfolio https://www.artstation.com/mariogreci If you want to contact me, you can send a message to mariogrecicortes@gmail.com Thank you!
Hi EveryBody, This is my latest Personal Work (Practice) Base on the great And Accurate Concept by Andre Mealha: https://www.artstation.com/andremealha I started this to improve my skills. My first Goal was Convert 2D art To 3D as much as possible. Second goal was Modeling very Clean Hard Surface Model in Zbrush. Third one…
Since I've always wanted to try hard surface sculptin in ZBrush but so far never really got into it I followed Joseph Drust's excellent workflow tips and techniques on ZBrushcentral. Initially I expected to test a few things but then get stuck and give it another shot some time later. Guess I was wrong: Rendered in the new…
I've had this worked on prior, but the results didn't turn out as well as I'd hoped, not an insult to the man who did work on it (his other work for me has been exquisite), but I would like a more experienced hand on this. I require this model for my drawing work. The work I need done is as follows: * The body needs to be…
Hi! I'm amazed by-, and drawn to Zbrush's capabilities but coming from Mudbox I'm also rather put off by the UI and viewport (being 2.5D). I tried my hand at it ages ago but at the time couldn't get past it, whereas Mudbox somehow "clicked" much easier and feels way more intuitive and even easier on the eyes. I think this…
Hello! My name is Kai Webb and I am a hard surface modeler / texture artist in the Dallas / Fort Worth area. I'm available to work full time and freelance. My website can be found at kaiwebb.com Feel free to email me at kai.webb@yahoo.com
You don't see Borders selling second hand books. You don't see DVD shops selling second hand DVDs next to new ones. You shouldn't see game stores selling second hand games next to new ones. Especially when they run ads that promote buying second hand games over new ones. It's not about second hand. It's about where the…
This is some concept work I did in Zbrush. I wanted to take a character that seemed a little difficult for me to make from 2D concept art of the character Turgle from the game Jedi: Survivor and sculpt it in 3D. I designed it as if I was handed the design the character and I couldn't see all the skin folds and bumps and…