Was mostly replying to M4DCOW, who said waiting for 3D prints was stupid. Though maybe he meant the same and just didn't clarify it. I am dead certain that probably most if not all surgeons use 3D visualization in addition to prints (when time permits) to prepare for difficult surgery. This article is blatantly clickbait,…
I feel like we'll keep having this battle, until apathy wins and they slip it in under the radar, there are only so many "its time to save the world" calls that people will answer before they tune out. The other way I see this going away is if the companies pushing for it, lose so much money that congress stops trying to…
I gave it a go, you were right that it was a bit sharp in the cutoff. I was originally fine with that, but after fiddling around with it, I think I prefer your version. Also adjusted the eyebrows a bit, gave them a few more light brushstrokes to break up the shapes
I heard that i have to click this button when i'm done but i never had any problem when i don't. Do you what it is exactly and if I should always click it when i'm done painting?
(above here is my Discord for this, which should make it a lot easier to find me!) I am looking for someone who can make 3d models of Touhou characters and simply does it for fun! Do not worry, I am not expecting Ultra 3k PS5 graphics, so tbh even PS1 or Nintendo 64 level at best is perfectly fine! I will gladly credit you…
Hi! I'm very new to udk so I hope this isn't a stupid question. I'm trying to make a character that I would like to put in my own level. I created the character with textures/anim/morph etc. and it all works. I also created my own super simple level. I can save my character and I can save my level but if I drag my…
I once tried briefly their free license , then uninstalled due to severe lack of free space . Haven't found it good enough to switch from Designer . Now Chat GPT tells me they introduced cool vector spline based brushes that stay vector after stroke and have lots of cool features only seen in vector editors before. Is it…
Thanks for taking the time. I noticed that option but wasn't clear on what it did. That is pretty useful, but not the ideal solution for my particular case. I suppose another option that I have is to use 2 separate Marmoset files instead of 2 Bake Projects in one file. That should get around the long save/load time.
I have Firefly on a second monitor while I'm working because Destiny 2 is dying and there's no D3 Goddamn the chinese is terrible though. Did they not have a dialect coach while filming these?
I will absolutely look into doing clear-coat when I try to optimize this down. Thanks for the replies! I am back with an update. I spent most of yesterday refactoring my previous result, with a refocus on pushing PBR and trusting it over curating a certain look. I also dug an old reflector out of the garage and studied it,…