Hello! Some time ago I finished a project and thought I’d make a breakdown of the whole process from start to finish. This is not a detailed tutorial for every step but rather an overview over the process that I hope will help people (especially beginner 3D artists) get a better understanding of how the pipeline works.…
CANVAS Source Engine Game Project What is Canvas? Canvas is a Source Engine-powered thirdperson action/adventure game that details the adventure of a psychic girl named Milena and her sadistic companion teddy bear Borden. Together they venture into the realms of paintings. Pictures (and videos) speaks a thousand words so…
This is the move some p.o.s. are doing over at blender, think of it as, you(anyone) get no money cause somehow everyone in the world seems to be siding with being or becoming broke as sites everywhere are allowing "these people" to flourish without repercussions, strange. The topic that points it out that the entire…
Mercurial Dance are seeking a freelance 3D Character Technical Artist to support the development of VR game characters for EmbodyXR® Your Role You will create 5 x 3D VR ready human characters from our concept designs. The role focuses on the creation, rigging, optimisation, and technical preparation of stylised digital…
The path into game development really depends on where you're starting from. Some people start with an idea or thing they want to see in a game and learn skills as they go. Others master art or programing first and either find a counterpart or eventually branch out into the other discipline while working on different…
I wanted to hear some opinions on what to wear to an interview at a game studio. The last studio I interviewed at, I felt I was over dressed since while I was wearing a formal shirt and trousers with shoes, the interviewer had shorts and flip flops. This was one of the major game studios, I'm not sure if I should name. I…
Greetings. I would like to ask your professional opinion about such subject... Here are several item icons from one old game. From your perspective - are they drawn by hand (pixel art, etc) or rendered from the 3D model? Just for comparison - this is what i have got by rendering their ingame 3D models - images somewhat…
quake 3 is pretty easy to mod. I ran a mod group called GTP back in the day. good quick feedback to models or maps you make. shaders are wonderfull to script, if a little unpredictable at times. Sort of like CSS for 3d. I'd have to say that it's the easiest game I've ever modded and also the most fun to mod. I did spend 6…
99% of the time my name gets mispronounced - both name and surname. At a previous job where I was sending out letters to lawyers/clients I had people call me by phone to inquire if a male or female because they were not used to the spelling so to know how to properly address me in the response. I even had a professor spend…
Wondering if there's any unreal enjoyers in the chat? Apparently high heels in a game engine is a whole thing :skull: I'm using the gameplay animation sample stuff in unreal which is pretty cool, and it's even cooler that I'm able to intervene by making some edits to the CR_Biped_Footplacement rig within the animation…